We don't need you anymore
The city floor is a mess, but for you, it's an opportunity! Grab your trusty shovel and get to work. Your job is to clean up the city by digging through the dirt and grime, and you'll be amazed at what you unearth. 💎
The city's enigmatic Mayor is paying top dollar for every single object you find. A rusty bolt? 💰 Cha-ching! A forgotten toy? 💰 More cash for you! But... why? Why is the mayor so eager to have the ground cleared, and where is all this money coming from?
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🎮 Gameplay
Dive into a satisfying loop of digging, discovering, and upgrading!
- DIG & CLEAN: Carve your way through layers of earth beneath the city streets. The deeper you go, the more valuable your finds!
- SELL & PROFIT: Take your discovered treasures to the market. That "junk" is your ticket to a bigger fortune. 🤑
- UPGRADE & ACCELERATE: Use your earnings to buy better tools and equipment. Dig faster, deeper, and more efficiently to maximize your profits and speed up the cleanup! 🚀
✨ Features
- A Satisfying Upgrade Cycle: Feel the power as your basic shovel transforms into a high-tech digging machine!
- Tons of Lost Objects: Unearth everything from everyday trash to rare and curious artifacts.
- Charming Pixel Art: Explore a city brought to life with lovingly crafted pixel graphics.
- A Central Mystery: What secrets is the Mayor hiding beneath the city floor? The story unfolds as you dig. 🤫
Follow the Development! 👇
This game is currently under development! Follow me for updates! And do not forget to rate the game!
Updated | 4 hours ago |
Published | 2 days ago |
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 4.0 out of 5 stars (4 total ratings) |
Author | TheMarelle |
Genre | Adventure |
Made with | Unity |
Tags | 2D, Idle, Incremental, PICO-8, Pixel Art, Singleplayer, storygame, Unity, upgrades |
Average session | About an hour |
Languages | English |
Inputs | Keyboard |
Download
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Click download now to get access to the following files:
We don't need you anymore Win64.zip 38 MB
Development log
- First update post release1 day ago
Comments
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I couldn't enter the 'stalactite cave' due to the invisible wall, and I'm not seeing anything else, the mayor hasn't come back or anything to deliver a title drop.
There's also some performance issues, especially when placing a lamp, and that in turns leads to a lot of tunneling issues, which could even cause a softlock if you're out of energy!
Lastly I think the music needs a pass through audacity to remove the high-pitched clipping, I had to mute it after a while, which is a shame as it's otherwise a pretty good track!
Otherwise it's got a pretty good gameplay loop, the art's nice, the music is generally nice, and hopefully you're able to iron out the issues!
Is there an official end? i am at the "stalectite cave" thing and there is a border that i can not penetrate....
Yes there is. You cannot miss it. If you reached the "stalectite cave", you are really close to it.
Tip: you do not need to dig further.
love it but how do i put review in this site ?
thanks for your comment. On mobile, you need to put your phone in landscape mode to see the “rate my game” button
i use pc
it should be in the top right corner below your nickname
damn it was literally in front of my eye
thank you very much for the rating. It is definitively not the most visible button on the page.
Insane drop FPS when finding the first cave with a lot of gems, high end pc gaming
Hey, thank you for the feedback. I have published an update. It is fixed now.
If you fall from a great height, the character gets deeply embedded in the rock, and in such a situation, the character may no longer be able to reach the surface. A game progress-saving option would be useful.
good point. It is effectively the case in some rare places. Saving is already implemented but I might add auto saving to help.
Please put space for jump, it's unplayable.
Hey, I have just published an update. Now you can use space to jump.
Very unsatisfying control scheme. There are lots of keys near WASD: E for interact, Q for alternative interact (or tool use), F, R, Tab... Also Esc is a key to turn fullscreen off, please don't use it in controls.
And it could be useful to teach players how to dig in your game. Just say 'point the shovel in direction of ground'.
Couldn't agree more. E for interact/collect, Space for jump. Please stick to the well established controls players got used to over the past decades.
Agreed. Thanks for your feedback. I have updated the control scheme. It should be better now
Hey Kazuto, thank you again for your feedback and rating. Now that I have updated the control scheme, would you please reconsider the rating you gave the game ? 🙏 That would help a lot
Done :)
Thank you very much for your feedback. I have updated the control scheme and added info about digging using arrows.